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Shoutcast nicecast not authorized
Shoutcast nicecast not authorized










shoutcast nicecast not authorized

To have the encoded data received by a callback function, the encoder needs to be told to output to STDOUT (instead of a file) and to receive data from STDIN. In this callback function you will then receive the encoded data. When using the BASSenc.BASS_Encode_Start method you might specify an ENCODEPROC callback. But you need to make use of BASSenc in this case.įirst BASSenc only works with encoders which exept stdin/out parameters, but "lame.exe" and "oggenc.exe" for example do so. I would be very much interested in adding native streaming support to my BASS.NET API if possible.

SHOUTCAST NICECAST NOT AUTHORIZED CODE

So may be you could share your code here once we figured all issues out. I personally also would like to do so - but myself never figured out the SHOUTcast protocol (or had time to care about). Thanks for any and all help you can provide.

shoutcast nicecast not authorized

What is the point of encoding the data to a buffer if you can't use it to send via a winsock control. I have been working on this for quite a while now, and am beginning to wonder if anyone else on here has done this or not. I am just having a hard time getting bass to encode to a buffer, or to be able to setup a callback function, which will fire off the encoded mp3 or ogg data to the winsock control as needed, once the connection has already been established, and say I click the record button in my app, which should work, but doesn't for some reason. I actually wrote the article that was listed at #1 on google for along time, about the Real Shoutcast ICY Protocol, also available on Planet Sourcecode. Also, using ODDCast is not an option, as we can not include someone elses DSP Plugin into an application we want to do.ĭid I mention I have it working fine with already encoded mp3 files, like if I have my application load an m3u playlist, it will load each one in success and stream it just fine using my protocol information. Using the Winamp DSP is not an option, as this is what we are trying to get away from. What I can not get to work, is encoding any wav device to mp3 or ogg format, to a buffer that I can then send to the server once the handshake is complete and I get the OK200 response after initializing all the entries. I have all my icy protocol stuff working fine. I understand that Shoutcast has their own format, which I have completely figured out.












Shoutcast nicecast not authorized